August 2026 Module Updates
· 2 min read

Hey all! I'm starting a monthly recap series to help keep people informed on some detailed changes.
Here is what changed across my modules this month!
Premium Modules
DFreds Triggers
v1.0.0 to v1.1.0
New
- DFreds Triggers is now out, letting you set up automatic reactions to what happens in your game.
- You can now split any and all conditions into separate blocks.
- Autocomplete gives better suggestions while you build document changes and conditions.
Fixed
- Triggers no longer set each other off in unintended loops.
DFreds Status Effects
v3.2.0 to v3.2.2
New
- The status effects configuration screen has a fresh look.
- A new button lets you duplicate an existing status effect.
Fixed
- Importing no longer stops partway when the file contains a value the module does not support.
- Your effects are sorted right after an import finishes.
- The configuration screen refreshes itself once an import finishes.
DFreds Comprehensive Keybinds
v2.0.1
Fixed
- The module links now point to the right places.
Free Modules
DFreds Pocket Change
v6.0.0
New
- The module now works with Foundry version 14.
- The module now works with any game system.
- A new treasure configuration menu lets you decide what your creatures carry.
- Chat messages now show the roll behind the loot.
DFreds Convenient Effects
v9.2.3 to v9.2.6
New
- Effects can now work together with DFreds Triggers.
Fixed
- Importing no longer stops partway when the file contains a value the module does not support.
DFreds Droppables
v6.2.1
Fixed
- Dropping now places things on the correct level.
Lib: DFreds UI Extender
v2.5.0
New
- Developers can now register a settings button that puts their module's settings right in the settings sidebar.
Fixed
- Directory names in the registration config are now translated properly.
Lib: DFreds Migrations
v1.0.4
Fixed
- Registering migrations without adding any no longer causes an error.
